EXTREME CLASS
EX Skill Orb (Extreme Class) Combo Attack + Lv. 2, ATK + Lv. 2
An EX Skill Orb you can equip to a UR/LR character.
Its level is added to the equipped character's Hidden
Potential Skill level, and the equipped character's
ATK +200. Cannot be exchanged for Trade Points.
EX Skill Orb (Extreme Class) Critical Hit + Lv. 2, ATK + Lv. 2
An EX Skill Orb you can equip to a UR/LR character.
Its level is added to the equipped character's Hidden
Potential Skill level, and the equipped character's
ATK +200. Cannot be exchanged for Trade Points.
EX Skill Orb (Extreme Class) Evasion + Lv. 2, HP + Lv. 2
An EX Skill Orb you can equip to a UR/LR character.
Its level is added to the equipped character's Hidden
Potential Skill level, and the equipped character's
HP +200. Cannot be exchanged for Trade Points.
EX Skill Orb (Extreme Class) Combo Attack + Lv. 5, ATK + Lv. 1
An EX Skill Orb you can equip to a character whose
Super Attack level is 10 or higher. Its level is added to
the equipped character's Hidden Potential Skill level,
and the equipped character's ATK +200.
Cannot be exchanged for Trade Points.
EX Skill Orb (Extreme Class) Critical Hit + Lv. 5, ATK + Lv. 1
An EX Skill Orb you can equip to a character whose
Super Attack level is 10 or higher. Its level is added to
the equipped character's Hidden Potential Skill level,
and the equipped character's ATK +200.
Cannot be exchanged for Trade Points.
EX Skill Orb (Extreme Class) Evasion + Lv. 5, HP + Lv. 1
An EX Skill Orb you can equip to a character whose
Super Attack level is 10 or higher. Its level is added to
the equipped character's Hidden Potential Skill level,
and the equipped character's HP +200.
Cannot be exchanged for Trade Points.
Skill Orb (Extreme Class) Critical Hit + Lv. 3, ATK + Lv. 1
A Skill Orb you can equip by unlocking
two Hidden Potential routes.
The Skill Orb's level is added to the equipped
character's Hidden Potential Skill level, and
the equipped character's ATK +300.
Skill Orb (Extreme Class) Evasion + Lv. 3, DEF + Lv. 2
A Skill Orb you can equip by unlocking
two Hidden Potential routes.
The Skill Orb's level is added to the equipped
character's Hidden Potential Skill level, and
the equipped character's DEF +600.
Skill Orb (Extreme Class) Combo Attack + Lv. 3, HP + Lv. 3
A Skill Orb you can equip by unlocking
two Hidden Potential routes.
The Skill Orb's level is added to the equipped
character's Hidden Potential Skill level, and
the equipped character's HP +900.
EX Skill Orb (Extreme Class) Critical Hit + Lv. 4, ATK + Lv. 1
An EX Skill Orb you can equip by unlocking
two Hidden Potential routes. Its level is added to
the equipped character's Hidden Potential Skill level,
and the equipped character's ATK +300.
Cannot be exchanged for Trade Points.
EX Skill Orb (Extreme Class) Evasion + Lv. 4, DEF + Lv. 2
An EX Skill Orb you can equip by unlocking
two Hidden Potential routes. Its level is added to
the equipped character's Hidden Potential Skill level,
and the equipped character's DEF +600.
Cannot be exchanged for Trade Points.
EX Skill Orb (Extreme Class) Combo Attack + Lv. 4, HP + Lv. 3
An EX Skill Orb you can equip by unlocking
two Hidden Potential routes. Its level is added to
the equipped character's Hidden Potential Skill level,
and the equipped character's HP +900.
Cannot be exchanged for Trade Points.
EX Skill Orb (Extreme Class) Combo Attack + Lv. 5, ATK + Lv. 3
An EX Skill Orb you can equip to a character who has
two Hidden Potential routes unlocked. Its level is added
to the equipped character's Hidden Potential Skill level,
and the equipped character's ATK +900.
Cannot be exchanged for Trade Points.
EX Skill Orb (Extreme Class) Critical Hit + Lv. 5, ATK + Lv. 3
An EX Skill Orb you can equip to a character who has
two Hidden Potential routes unlocked. Its level is added
to the equipped character's Hidden Potential Skill level,
and the equipped character's ATK +900.
Cannot be exchanged for Trade Points.
EX Skill Orb (Extreme Class) Evasion + Lv. 5, HP + Lv. 3
An EX Skill Orb you can equip to a character who has
two Hidden Potential routes unlocked. Its level is added
to the equipped character's Hidden Potential Skill level,
and the equipped character's HP +900.
Cannot be exchanged for Trade Points.